

In fact, were it not for 2048's impressive display of graphical prowess, this WipEout title could have easily been poured out of the same mold as classic racing titles like F-Zero and Super Mario Kart.

Plus, by leveling the playing field a bit, SCE Studios has crafted a title that feels like a throwback racer in the best possible way. I'm sure that hardcore WipEout fans will probably be a bit disappointed with the anesthetized difficulty, but sometimes developers need to put bumpers in the bowling alley to make it fun for everyone.

The controls are a bit more forgiving in this version and the tracks are wider, which makes ping-ponging off the walls less likely when you're first starting out. So, the game isn't "grounded" under the literal definition of the word, but it does have a certain approachability that pervious the titles might not have had.Īctually, approachability is something that the developers were obviously looking to highlight in WipEout 2048. This means that, instead of racing across some unidentifiable futuristic cityscape, players frequently pass by (or over) recognizable landmarks such as the Brooklyn Bridge or the Empire State Building. The game, quite predictably, takes place in 2048 during the advent of anti-gravity racing. See, WipEout 2048 is actually a prequel of sorts to the previous WipEout titles. (I honestly feel pretty guilty for writing that a game about anti-gravity racing feels "grounded," but I'm going to stand by it.) However, unlike the earlier incarnations, 2048 is actually a bit more grounded. Like the previous entries in the series, WipEout 2048 has a pretty simple formula: floating cars + laser guns + techno music = good racing. So it seems entirely appropriate that WipEout 2048 would be among the PlayStation Vita's Launch titles. Actually, I might even go so far to say that no Sony console is really complete without a WipEout title in its lineup. By the time the PSP was released, the WipEout franchise had already played a significant role in the PlayStation and PS2's life cycles, and even dipped its toe into Nintendo's end of the pool. When the PlayStation Portable hit the market in 2005, WipEout Pure was among the titles that ushered Sony into the portable gaming world.
